Milky Way Prince - The Vampire Star
Details
- MSRP: $14.99
- Release date:
- Steam
August 13, 2020 - PS4, PS5, Switch, Xbox One, Xbox X|S
June 21, 2022
- Steam
- Genre: Adventure, Simulation
- Number of players:
- Offline: 1
- Developer: Lorenzo Redaelli, Eyeguys
- Publisher: Fantastico Studio
- Download size: 403 MB
- Metacritic: 67 8.2
- How Long To Beat:
- Main Story: 2½ hours
- Main + Extra: 4 hours
- Completionist: 5 hours
- ESRB Rating: Mature
- Play modes: TV, Tabletop, Handheld
- Languages: Japanese, English, Spanish, French, German, Italian, Russian, Chinese (Simplified), Chinese (Traditional)
- Platforms: Nintendo Switch, PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Steam
Current prices
|
PS5 / PS4
Digital |
$7.49
-50%
|
Sale ends January 18 | ||
|
Switch
Digital |
$14.99
|
|
Xbox X|S / Xbox One
Digital |
$14.99
|
|
Steam
Digital |
$14.99
|
Price history
All time low | ||
PS5 / PS4 | $4.49 | (-70%) |
Switch | $4.49 | (-70%) |
Xbox X|S / Xbox One | $4.49 | (-70%) |
Steam | $2.99 | (-80%) |
Description
Live a summer of dysfunctional love through branching storylines, twists, sudden changes, and a special mechanic where you choose which senses to use with your boyfriend. In these moments, you will learn about him, his personality, and his past, making you question everything.
Milky Way Prince is a semi-autobiographical story entirely designed, programmed, illustrated, and scored by a young author, Lorenzo Redaelli.
"During my experience with a borderline partner, I thought that falling in love with him was like becoming part of a binary star system. It’s the rarest, most precious thing in the universe – but the closer they get the more unstable they become."
"My idea was to create an immersive experience where the player is asked to try to understand the dynamics of this unusual relationship. The character you interact with adapts their behavior to yours – using academic terminology, they could set up “rage tests”, “love bombing", or otherwise guilt trip you. The plot's branching storyline is guided by variables such as “submission” and "interest” that fluctuate at each interaction."