Expansion Characters
DLC for Yomi
Current prices
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Steam
Digital |
$14.99
|
Price history
All time low | |
$4.49 | (-70%) |
Description
Unlock the 10 expansion characters in Yomi: Quince, Onimaru, Troq, BBB, Menelker, Persephone, Gloria, Gwen, Vendetta, and Zane.
Quince, Flagstone Chief Magistrate
- Quince can play TWO cards in combat sometimes!
- Quince can spin his combat card around after what the opponent played!
- Politicians are straightforward and truthful, but this deck is very tricky to play
Onimaru, Wartime Strategist
- Onimaru has attacks that can beat any other attacks in the game.
- Onimaru relies on single hits for high damage, rather than big combos.
- He can guard crush through an opponent's block.
Bal-Bas-Beta, Clockwork Guardian
- Put your opponent at long range and they can't even damage BBB, but BBB can damage them.
- BBB can play relatively safely while dealing low damage, then shift to high damage plays to end the game.
- Robots have a lot of moving parts, so it takes some thinking to understand BBB, but once you do he isn't as hard to play as it seems.
Troq, Well-meaning Beast
- Troq is simple and powerful.
- Troq smash.
- Troq throw 'u'.
Master Menelker, Deathstrike Dragon
- Can make the opponent discard cards and can destroy cards in the discard pile.
- Very powerful character, but low life total.
- Most damaging super in the game.
M. Persephone, Nox Oracle
- Can control the opponent's turn with her Mistress's Command super.
- Can really dominate the opponent for several turns if you can set it up correctly.
- Difficult to play well.
Gloria Grayson, Hopeful Healer
- Can heal herself.
- Can recur cards and build her hand how she wants.
- Keeping the healing going involves good hand management and is sort of a puzzle to do well.
- Difficult to play well.
Gwen Grayson, Hopeful Healer
- Draws lots of cards automatically, but is slowing dying the whole time.
- You get to do combos a lot and not care about being low on cards.
Vendetta, Undead Assassin
- Has good, fast pokes that usually return to your hand after use.
- Can use Acrobatics to get out of troublesome situations.
- Can set up repeated knockdowns with his Wall Dive Loop
Captain Zane, Blood Guard Anarchist
- Gets free cards during combos.
- Very dangerous when he knocks you down, but very vulnerable when he's knocked down.
- Can really shake things up.