Monogon: Echoes
Details
- Release date: May 13, 2021
- Genre: First-Person
- Developer: CapitalGamingRP Studios
- Publisher: CapitalGamingRP Studios
- Metacritic: tbd tbd
Current prices
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Unavailable
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Description
DISCORD + LEVEL EDITOR + WORKSHOP
INGAME LEVEL EDITOR
LIVE EDITOR
Giving the players and creators the ability to change missions and environments on the fly without having to go through any server restarts, or annoying game pauses/loading times. Edit whilst others play in order to keep a never-ending game play loop of endless ideas and suprises.
About the Game
Monogon: Echoes is an Experimental Physics, Sandbox, Adventure game. Using found next-gen modding, tools that allow people to make mods within minutes or seconds.
Taking inspiration from many other sandbox games, our goal is to create something that's more updated and with a cleaner workflow to allow mod creators to create without limitations and without any unnecessary interruptions or delays.
A multiplayer sandbox game where you can roleplay on dedicated servers, or just play on base building servers and try to survive.
Monogon: Echoes - fully supported Steam workshop and customizable editor. Create your own server with mods and configure it exactly to your liking. We want to see what you create! Within the game, With a workshop ready to go pre-launch there is a never-ending list of maps/player models/props/vehicles and NPCs to mess around with friends. Check out our guides on mod creation for Monogon: Echoes.
Our unofficial roadmap for Monogon: Echoes is quite simple as we believe there is only so much we can do as developers for a game like this, being that the main thing that will make Monogon: Echoes what we dream of is an extensive workshop of content, as with any sandbox game it wouldn't be fun if no new content was coming out as no one likes playing on the same maps every day and doing the same old boring thing. So to combat this issue we have a dedicated team from the studio that's job is to release assets on the workshop alongside all the community modders. Once the workshop hits around 1k+ mods we believe the community will effectively take over and create mods on their own, we have purposefully made our modding system and SDK we provide, as easy as possible to remove any possible learning curves for the modders.