Pathfinder RPG - Pathfinder Module: We Be Goblins Free!

DLC for Fantasy Grounds VTT

Details

Current prices

Steam
Digital
$4.99

Price history

All time low
$4.99    

Pathfinder RPG - Pathfinder Module: We Be Goblins Free!
After losing chieftain after chieftain, the Birdcruncher goblin tribe finally found competent leadership in its four goblin "heroes"--Reta Bigbad the fighter, Chuffy Lickwound the rogue, Poog the cleric of Zarongel, and Mogmurch the alchemist. But it turns out leading a tribe of goblins isn't much fun, and the newest Birdcruncher chieftains are bored. In order to cure their doldrums, the chieftains have issued a new demand--find them some adventure, or else!
Eager to please their great chieftains, the Birdcruncher goblins frantically try to whip up all sorts of amusements, including goblin games, feats of skill, and a grand feast. But trouble arises in the midst of the goblins' feast for their mighty leaders--the goblins who went to harvest truffles for the feast got beat up by some stinky humans!
Now the Birdcruncher chieftains find themselves getting more adventure than they bargained for as they venture to the Bestest Truffle Field to pick up the slack for their bumbling minions. Will the goblin heroes be able to make it to the field, find the treasured fungus, defeat the mean humans, and make it back to the tribe in time to enjoy their well-deserved feast?

We Be Goblins Free!  is an adventure for four 4th-level goblin characters, written for the award-winning Pathfinder Roleplaying Game. The adventure takes place near the Devil's Platter in Varisia in the Pathfinder campaign setting, and serves as a sequel to both
We Be Goblins  and
We Be Goblins Too! , Paizo's popular 2011 and 2013 Free RPG Day adventures!

Written by Richard Pett

It has been lovingly converted for use within Fantasy Grounds and features the following additions:

  • All maps resized and set up with a preset grid to make combats easy to manage
  • Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area

  • Tokens for each encounter are all pre-placed in starting locations on the map. You can edit these on the fly.

  • Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead

  • All the images and handouts from the book available to share with your players as you need them

"