Pathfinder RPG - Campaign Setting: Rival Guide
DLC for Fantasy Grounds VTT
Details
- Release date: December 6, 2022
- Genre: Role-Playing, Indie, Strategy
- Developer: SmiteWorks USA
- Platforms: Steam
Current prices
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Steam
Digital |
$19.99
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Price history
All time low | |
$12.99 | (-35%) |
Description
Pathfinder RPG - Campaign Setting: Rival Guide
The Rival Guide presents 10 fully detailed rival adventuring groups, complete with specialized spells, equipment, magic items, and unusual minions. These groups cover a wide range of themes, from haunted pirates to drow death cultists, monstrous slavers to nigh-unstoppable arch-villains, and much, much more!
Inside this book, you'll find:
- Full stat blocks for 40 different NPCs, ranging from relatively minor foes at CR 2 to world-shaking menaces at CR 19. Use these as rival adventuring parties, or split them up when you need specific NPCs or even last-minute player characters.
- Background information on each group discussing its history and goals, as well as on how to incorporate its members into your game as rivals for your PCs to clash against.
Several new alchemical items, feats, magic items, poisons, racial traits, and spells, along with a new template for characters haunted by ancient, sinister spirits and a simple template for alchemically invisible creatures. The Rival Guide is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy game setting.
by Brian Cortijo, Adam Daigle, Tim Hitchcock, Brandon Hodge, Colin McComb, Jason Nelson, Amber Scott, Neil Spicer, and Todd Stewart
This product is not a PDF or accessible outside of Fantasy Grounds. It has been lovingly converted for use within Fantasy Grounds and features the following additions:All maps resized and set up with a preset grid to make combats easy to manage
Individual area descriptions linked to maps, containing new encounters, treasure parcels and descriptions for just that area
Tokens for each encounter are all pre-placed in starting locations on the map. You can edit these on the fly.
Drag and drop treasure parcels and Encounter XP that is easily awarded to your players to keep the game moving ahead
All the images and handouts from the book available to share with your players as you need them Adapted for Fantasy Grounds by: Wayne Arsenault
Requires: An active subscription or a one time purchase of a Fantasy Grounds Full or Ultimate license and the included Pathfinder RPG and D&D 3.5/ OGL ruleset. Compatible with Fantasy Grounds Unity or Fantasy Grounds Classic