Libram of Lost Spells, Volume 2 (5E)

DLC for Fantasy Grounds Classic

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Libram of Lost Spells, Volume 2

Takes you on a trip through time to reach back to older editions of the 'World's Most Popular Roleplaying Game' and enjoy some of the greatest spells of those days, forgotten to the current game.

We've recreated these spells with great care, bringing them to life again for the 5th edition of the game. Each volume presents 20 "new" spells that you may recognize with great fondness.

Enjoy the nostolgia of these great spells once more or just interject some surprises of new spells into your games today!

VOLUME 2

  • Anchor Arrow(Druid 2, Ranger 2)
  • Archer's Intuition(Ranger 1)
  • Ashen Waste(Sorcerer 3, Wizard 3)
  • Barbed Flesh(Druid 1, Ranger 1, Sorcerer 1, Warlock 1)
  • Call of the Grave(Cleric 3, Wizard 3)
  • Cloak of Mists(Druid 2, Sorcerer 2, Wizard 2)
  • Fire Charm(Bard 4, Sorcerer 4)
  • Hear Heartbeat(Druid 2, Ranger 2, Wizard 2)
  • Hold Portal(Sorcerer 1, Wizard 1)
  • Inexorable Decay(Cleric 3, Sorcerer 3, Warlock 3, Wizard 3)
  • Massmorph(Wizard 4)
  • Part the Forest(Druid 3, Ranger 3)
  • Rain of Poison Toads(Druid 3, Warlock 3)
  • Ravenous Roots(Druid 8)
  • Repulsion(Sorcerer 6, Wizard 6)
  • Rumored Demise(Bard 1, Wizard 1)
  • Secrets in Ink(Bard 1, Wizard 1)
  • Shadow Breath(Warlock 1)
  • Sleep of the Dead(Cleric 9, Druid 9, Warlock 9, Wizard 9)
  • Spell Skull(Warlock 5, Wizard 5)
  • Wall of Darkness(Sorcerer 5, Warlock 5, Wizard 5) *yeah, it's 21 spells, but who's counting?

Converted by: Rob Twohy

Released on March 04, 2019. Designed for Fantasy Grounds version 3.3.6 and higher.

Requires: An active subscription or a one time purchase of a Fantasy Grounds Full or Ultimate license and the included 5E Compatible ruleset.