
CO-OP : Decrypted

Details
- Release date: August 17, 2015
- Genre: Indie, Adventure
- Developer: Pixelz Games
- Publisher: Pixelz Games
- ESRB Rating: Everyone
- Platforms: Steam
Current prices
|
Steam
Digital |
$9.99
|
|
Steam
Digital |
$16.99
|
Price history
All time low | |
$1.49 | (-85%) |
Description
Update Notes
Patch note beta v.02
- Added an outline around the sprite in Unlockable Content in the menu
- Added sound effects in the first cutscene
- Added Antialisasing in the option menu
- Added SSAO in the option menu
- Added subtitles option in the option menu for UPCOMMING NARRATIONS in next update this week
- Fixed gamebreaking bug in level 1 where you could put a box on the catwalk and lose it forever
- Nerfed the Security Cameras so you don't restart the entire level when getting caught (restart to latest checkpoint instead)
- Added 1920x1200 resolution option
- Changed the tutorial text in level 1
- Other...
We already started working on another update later this week that will add a narration to the game with subtitles and of course bunch of other stuff. We are also gonna add more content to the game in a further update and we are currently working on a PS4 version. Hopefully it will be ready soon.
Cheers!
Don't forget to follow us on facebook / twitter and review the game if you want!
Update Notes
Patch note beta v.03
- Added a feature that displays your best time in any level in the menu and at the end of a level
- Added new achievements
- Added sound effects in the first cutscene
- Added narrations and subtitles option
- Added some more sound effects
- Fixed many gameplay bugs
- Fixed AZERTY bug that would cause your keyboard to be considered AZERTY
- Fixed the Next Level button in lvl 9
- Fixed a bug where you would get more Orbs than you collected
- The screen that displays after completion of a level now displays properly and the players are frozen
- Other...
Cheers!
Don't forget to follow us on facebook / twitter and review the game if you want!
Update Notes
Patch note beta v.04
- Added Mac OS & Linux compatibility.
- Fixed issue where you couldn't unlock two achievements at the same time.
- Fixed issue where you couldn't play level 1, 2 or 3 in single player after having played in multiplayer.
- Fixed issue where the character animations would freeze upon going back to the menu after finishing a level.
- Fixed issue where unlocked achievements would only pop up on Steam once you quit the game.
- Added feature where the cursor disappears after 3.1415 seconds of inactivity.
- Adjusted camera positions when playing in multiplayer.
- Increased "achievement unlocked" window's size on bigger resolutions.
- Fixed potential gameplay bugs and optimized scripts.
- Other...
Cheers!
Don't forget to follow us on facebook / twitter and review the game if you want!
Update Notes
Patch note beta v.05
- Added level 15 to the build
- Increased deadzones in inputs, so controllers should be more fluid.
- Fixed issue where unlockables still cost 5 orbs to buy instead of 10.
- Fixed mouse cursor flickering issue
- Fixed gamebreaking issue in level 1 if you’d get caught by security camera
- Made a platform in level 6 go down faster
- level 6 fixed potential gamebreaking bug where you could recycle a box and lose it forever
- Adjusted best times for many levels
- Adjusted Speedrunner achievement’s requirements
- Fixed an issue where you could absorb energy near a power supplier and get far away while absorbing
- Added credits screen and achievement
- Removed "Early bird" & "Closed beta tester" achievements
- Made audio options functional in options screen
- Cancel button on controllers now works as expected in menus
- Added Mac support to menu navigation with controller
Cheers!
Don't forget to follow us on facebook / twitter and review the game if you want!
Update Notes
Patch note beta v.06
- Potential bug in level 11 no checkpoint in beginning
- Changed coop camera FAST BLOOM in level 15
- Added music to level 11
- Changed Binaries button for Binary in options screen
- Increased name size and readjusted logo in credits screen
- Fixed credits screen not going away
- Fixed saved options not persisting between levels
- Fixed bug where a camera would catch you constantly when you respawned
- Updated best times in some levels
Cheers!
Don't forget to follow us on facebook / twitter and review the game if you want!
Update Notes
Patch notes beta v.07
- Added online mode (playable up to chapter two so far)
- Updated the game's engine to newest version (which broke everything, but we're fixing it all!)
- Fixed options not saving correctly for some users
- Fixed music in menu
Cheers!
Don't forget to follow us on facebook / twitter and review the game if you want!
Update Notes
Patch notes v.1.0
- Fixed some anchors issues with menus and interfaces
- Fixed some physics issues with boxes and R3D where he could push them
- Adjusted BLU3's movement sounds
- Adjusted buttons in the menus so they don't loop from top to bottom and left to right
- Changed and tweaked the level 1 cinematic glow on cameras
- Fixed some PlayerPrefs bugs with the subtitles
- Changed material on a Terminal in level 2 where it would not display the cue properly
- Fixed the pulse animation on the Room view in level 3
- Removed some Z-Fighting on the ground in level 3
- Lowered a keycard in level 4 for R3D
- Added a fade-in when loading a level
- Adjusted the End level of level 7 so it doesn't get stuck anymore
- Fixed a gamebreak in level 9 where R3D could get stuck if only playing with BLU3
- Changed the sound of turrets (old sound was still on)
- Removed some idle Yellows in level 10
- Fixed a gamebreak with the End of game Scanner in level 12-14
- Made the camera a bit farther in a room with R3D in level 13
- Adjusted a focus on a terminal in level 15 (was too close)
- Fixed some Door Unlock UI would that appear after opening a door in level 15
- Fixed a gamebreak in level 16 where you could drop a crate in the foreground and not be able to grab it ever again
- Removed all UI assiciated with BETA version
- Others...
Cheers!
Don't forget to follow us on facebook / twitter and review the game if you want!
About the Game
CO-OP: Decrypted
R3D is activated in what appears to be a recycling facility. He is subjected to some functionality tests under the surveillance of the factory's drones. While following their instructions, his receptors connect with BLU3’s; another robot that seems to share R3D’s unwilling fate. Together, they must cooperate to free themselves from their captors and escape from the "recycling" facility.
FEATURES:
Local co-op
Two robots with unique powers
Full dynamic lighting and physical objects
Steam achievements
Unlockabale content
Different levels of difficulty that change gameplay elements
Original soundtrack
Videos

