Atomic Society

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Post Apocalyptic Town Building Where You Set The Laws

Can you rebuild a town that can keep hundreds of people alive after a nuclear war?

What kind of laws would you set - and how would you enforce them?

  • SURVIVE. Starting out with nothing, slowly build a large settlement that can keep hundreds of people fed, watered, healthy, housed and entertained... if you can.

  • CRIME. Citizens commit crimes and enact a wide range of social issues as you play.

  • JUDGE. Act as judge over a range of real-world social issues including abortion, murder, vegetarianism, drug use, cannibalism, and several other controversial topics.

  • PUNISH. Choose execute, long or short prison sentences, toleration and even encouragement for all issues that happen in your town.

  • CONTROL. Create and control your own leader character. Use this person to help build your town, or explore the world for salvage and upgrades. Walk around your town up close.

  • BELIEVE. Pick what you believe and share that with others through violence, exile or education.

  • EXPAND. Convert ruined houses and offices into useful buildings or loot them for supplies. Research new buildings and trade excess goods.

OTHER FEATURES

  • Custom difficulty mode lets you tweak the experience to be as brutal or gentle as you like.

  • 35 types of structure to consider building, each with a unique appearance and use.

  • 9 huge, handcrafted environments to try and build a town in ranging from deserts, to tropical islands, to snowy mountains.

  • A high degree of randomisation to add replay value.

  • Face up to the problems of poor sanitation, plague and how to treat the elderly.


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